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Devlog
Devlog - April 2025
April 01, 2025
by
Nekoii Studio
10
Hey, hey, hey, everyone! The team and I took a breather after an exciting, significant launch of the Valentine's Day update. It was one heck of a ride, and now we're geared up for the second one! We a...
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Announcement - New Demo Out Now!
February 14, 2025
by
Nekoii Studio
12
YEAH!! HAPPY VALENTINE'S DAY!!! <3 After months of hard work, the crew and I lovingly put together a large update for you guys. This new content includes: 21k words. That's 3x more than the original a...
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Announcement - New Demo Release Date
February 04, 2025
by
Nekoii Studio
17
Hi guys! It's the month of ~love~ and the perfect time to update our demo! That's right, after months of hard work, Nekoii Studio is happy to announce that we're updating the current demo with brand-n...
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Devlog - January 2025
January 03, 2025
by
Nekoii Studio
14
Happy New Year, folks! We ended 2024 strong by releasing a lengthened demo of Hunting the Saint which you can play here: <a href=" Hunting" class="redactor-linkify-object">https://nekoii-studio.itch.i...
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Devlog - December 2024
December 01, 2024
by
Nekoii Studio
18
Hiya, everyone! December is upon us, and I'm back with another update for y'all! This one is pretty rambly, so buckle in! First, I'm super excited to announce that Nekoii Studio's second title, Huntin...
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Devlog - November 2024
November 02, 2024
by
Nekoii Studio
12
Howdy hey! Another month, another devlog. I'm happy to say I was able to code in a fun feature for Take Two this month! Take a look: A group chat with the main cast in which Koen keeps trying to leave...
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Devlog - October 2024
October 02, 2024
by
Nekoii Studio
9
Hello, hello! It's been a while since the Take Two demo came out, and I'm so happy to see you guys enjoying what we have so far! We are working on an extended demo release with the full common route,...
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